I think I could leave the classifier for fistweapon in, and just change the bonusgroup from fistewaponboni to swordrelated bonuses. (see spidergirl Kungfu Dryads, or the shadow warrior with a shield and no weapon) But before we discuss any further they first have to be unlocked Perhaps they do unarmed animations already if they have no weapon type. If you make them a shield the code handles it as weaponless combat. Buffs: Does changing the 'animTypeRide' entry to 'ANIMTYPERIDESM0x-SPECIAL' (where x is specific to the special animations when on the special mount) mean that you can use buffs while mounted? If fist weapons are two-handed and you will give them sword type, then you will have 1 and not 2 attacks. Bonjour à tous et bienvenue sur nos pages pour y découvrir sans plus attendre la présentation de la solution pour Shadow Warrior 2 sur PS4, Xbox One et PC. Archimedes Beam: change damage type from physical to fire (as it was early on) - change entr圓 to etspelldamagefire change fightDistance to 0.000000 (ie, unlimited distance, as it was originally) Levin Array: reduce fightDistance slightly (the maximum cast range for LA is slightly too long, so it's possible to cast LA but not hit a stationary monster as the monster is too far away).įor all melee range attacks, increasing the fightDistance should (I think) make it so that your character doesn't run round & round & round a group of monsters trying to use the Combat Art with a melee weapon, rather than taking 1 step forward (or not at all) & casting the Combat Art. In any case, I have to say, you and any others who have contributed to this patch, have done an amazing job with what you have done, hopefully deep silver is paying some attention to you guys hard work! Also, I'd personally like to see the attack bonus on Battle Aura/Combat Alert changed from just melee to melee/ranged (ie, change entry2 from etCCAWboostrel to etAWboostrel), but I'm not sure if you're looking for that kind of change. Outnumbered and outgunned, but not outmatched.Call of Duty®: Ghosts is an extraordinary step forward for one of the largest entertainment franchises of all-time. ![]() Though nearly all details about its origins and history remained shrouded in mystery. HOW TO PLAY SNIPER: GHOST WARRIOR 2 ONLINE USING TUNNGLE Sniper: Ghost Warrior 2 is the sequel to Sniper: Ghost Warrior. ![]() And if not for closed net, a quick switch like you did for us on the Xmas quest would still be fun! If the fist weapons can be added to the game, but not a weapon lore for them, can the weapons be changed to get bonuses from sword weapon lore or something? I dont see why they should not.maybe its possible to sort them into categories according to shape (blunt, blade.) That could be interesting. This Reshade Preset adds better clarity, better shadows, sharpness, color correction, better HDR, and more detail. Around 300 years ago, a mysterious war broke out in Maple World.
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